I am glad to announce that the English version of the Free 3D Graphics Training article series is starting from Sat, 12 Dec 2015.
This is the translation of the original Marathi article series called ‘चला शिकूया 3D Animation’ which talks about 3D animation and graphics. The entire series constits of several articles and also introduces many aspects of 3D through a real short film. New articles will be posted each day. So stay tuned and give me your feedback too…
Since 2003, I have been asked for guidance, so many times, about making career in 3D animation field. Most of the questions are from parents asking for their 10th or 12th std children. And other are from those who want to enter in the field themselves.
Out of all the queries, I have shortlisted these 3, which I think are the most important ones:
Most of them were asking me to give more information and a broader overview of the sector. According to them, such kind of information is not readily and easily available. Most newspaper or magazine articles are promotional and NOT informative. They don’t get a cumulative or sorted out information from such articles.
I was also asked by many, to provide in-depth and application oriented training. They have experience that, most of the famous training institutes charge very high amount of fees, but there is less guaranty for real application oriented training. Continue reading →
Colours! What a great and beautiful topic to discuss about. I am feeling really joyful to announce that for next few days we will be talking about such a wonderful topic.
We all know the importance of colours. Colours play a very significant role in our day to day life. Colour is the basic and most primary form of our knowledge of the world that surrounds us. Because of the colours we percept or interpret our environment. Colours are the very alphabets of one of our most prominent senses, the vision. Sight is the most vital sensory system among the five. And with colours we ‘see’, we communicate, we interact, we learn and we do all our activities.
The topic ‘Colour‘ has got both, the scientific side as well as the creative. Of course we are more interested in the creative side, where Continue reading →
I am planning to post some write-up on Fundamentals of Rendering soon. I am now preparing for some good topics on that. I am getting this ready, by using my collection of articles, notes, tutorials and by my personal experience of last 8 years in CG field.
The points will cover fundamentals of digital rendering in 3d softwares, such as Render Engines, Rasterisation, Resolution, Anti-aliasing, Aspect ratio, Ray-tracing, Render passes, Effects like DOF, Blur, Indirect Illumination, and so on…
If you have some more points regarding rendering, please list them below in the reply area. We all will discuss them together.
Blender is a free and open source 3d content development software. In spite of being ‘free’ it is a very professional and widely used 3d application. It is based on OpenGL graphics API and runs on most of the widely used Operating Systems (Yes it runs very well on Windows, Mac and Linux too)
Blender supports almost all areas in 3d graphics, for example: 3d Modeling, sculpting, Full fledged character rigging, key frame animation, procedural animation, Non linear editing, image and texture painting, python scripting, UV unwrapping, Particles and fluid simulations, Cloth simulation, hairs, fur, soft-body and rigid-body dynamics simulation, rendering, node based compositing, audio-video sequencing (video-editing), interactive content development (game development) and so on…
This means it has tool sets for almost every thing that is needed to make an animation short or a film, advertisements or even a 3d game. Throughout the next CG training blog posts and tutorials we are going to see blender a lot. So stay tuned!
I am in process of updating my blog. In 2003 and 2004, my 2 articles on 3d computer graphics, were published in local Marathi news paper (called ‘सकाळ’). I received huge response and replies from readers. Few more articles are about to be published very soon. So, I am going to add several 3d Graphics related training material on the blog in conjunction with the paper articles, in next few months. The sequence and selection of the training topics, will be based on public and reader’s replies, comments and feedback.
The topics will mainly include 3d Computer graphics, animation project handling, 3d software ‘blender’ training materials.