WIP Project-82 conference room materials

Shivraj is at his full speed to set up all the basic materials to models in the conference room. We are also planning to test Cycles render engine! If it takes unaffordable extra render time (which is highly expected) then we will continue with BIE (Blender’s internal engine). Check out the other Project 82 related…

Checking out Blender 2.63!

Most awaited B-Mesh, N-Gone and other features are now integrated in the all new Blender 2.63 release. The mesh editing tools in this new version are simply fast and fantastic…

Engine assembly plant visualisation

Originally posted on Advaita Studios Blog:
Its a Engine assembly plant visual, which was made for an engineering design company to express their design and material handling concepts to their client. The main focus was on showing the conveyors and transfer systems. As usual we received inputs in form of basic drawings and layout sketches…

Fundamentals of Rendering: 01_Introduction

Hi! As mentioned in the last post, here I am starting now the discussion on ‘Rendering’: A typical animation film production lineup consists of three main parts, as everybody knows, namely pre-production, production and post production. In todays discussion, we are going to talk about one of the very important section of the Production part…