Most awaited B-Mesh, N-Gone and other features are now integrated in the all new Blender 2.63 release.
The mesh editing tools in this new version are simply fast and fantastic. Will diffidently overhaul the complete modeling process.
Although there are not much improvements in the rigging and animation tools. Which are expected to be launched in coming releases. As the Blender foundation’s Mango project is getting developed, Blender is getting better and better.
I am really curious to see the integration of updated Cycles render engine and changes in the BGE (Blender Game Engine) interactive tool sets.